A downloadable game

Buy Now$4.00 USD or more

 Night has fallen over your family’s ancient home. The Patriarch of your lineage has passed. And with him, the last connection between you and your family’s “Golden age” is severed. The funeral has come and gone not long ago, and so, you and your closest family have returned to the ancient estate one evening to prepare for the will reading and time of mourning. A storm breaks out, and the wiring on the bridge up the mountain breaks, leaving you all stranded. But you have a bigger problem.

    Your grandmother, god bless her, is dead in the grand foyer: in blood around her is written, “I only need one.” A crumpled piece of paper falls out of her mouth as you check to see if she can be revived. It says, “find the hidden book.” And here you are, surrounded by your closest relatives, and there’s strength in numbers.

    But no one can hurt you quite like family.

    And anyone who dies leaves more in the will for the rest of you. That’s just how the Patriarch wrote it.

    And there’s something else here. It’s already killed your Grandmother and The Butler has not responded to your summons. You know this thing is hunting you. And you remember The Cousin at the funeral you didn’t know. The Cousin whose features you cannot recall. The Cousin whose presence reminded you of rotten meat.

    Will you work with each other to survive? Will you sell each other out at the first opportunity? Will you all die or escape, or will you find a way to face The Cousin that haunts the Estate? Every run is different, with countless possible outcomes and ways to face the threat that looms in every moment on the Estate. A game that goes one way the first time could look completely different the next.

Originally designed as a one-night, standalone digital LARP experience made for 5 players and 1 Narrator, this package includes the materials to run 4 different scenarios in 3 different versions of The Family's House. Develop your family with the other players, a Narrator develop's the fiction with you and the house, and either in-person or over a digital format, determine what matters most to you. Find out if you can escape the House with your estranged relatives, or if the terrible machinations of your forebears are worth your allegiance.

Future updates will occur as player feedback comes in if it is determined that aspects need to be rebalanced. Please let us know how each house served you, and how often you chose cooperation or violence! If interest is high, we might attempt a full board game with random draws in the future.

Purchase will include:
-1 PDF copy of No Easy Way Out
-1 Spoiler-Free copy of The House Map separate from the regular PDF (For Players)
-1 .zip file of Tokens, either for a digital platform, or printing and cutting out for a physical version.

Purchase

Buy Now$4.00 USD or more

In order to download this game you must purchase it at or above the minimum price of $4 USD. You will get access to the following files:

final map with background newo.png 714 kB
NEWO Game Tokens.zip 1.4 MB
No Easy Way Out revised.pdf 39 MB

Development log

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